[Bug]: Nuke load status resets to zero
- Dominant language
- Lua
- Stars
- 264
- Forks
- 260
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
### Describe the Bug
I had at least five games recently where the nuke load status just reset to zero "randomly". Now I say randomly because I can't figure out why. In game 27714550 I had multiple of these resets (19:01, 19:16, 20:26, 20:40, 22:40, 23:35, 23:45, 23:50, 25:37, 26:16). I only noticed it after the previous patch (3838). In game 27739157 it happened at around 25:26. My mods for reference:
I also see engineers frequently stop assisting the nuke, I don't know the reason for that behaviour. Not just when the nuke load status resets.
### Reproduce the bug
No idea, seems to happen around an assist command.
### Screenshots
_No response_
### Additional context
_No response_
Contributor guide
Research direction
The report names no source file or test; begin by investigating the assist-command handling and the nuke load-status behavior around the reported game times and patch 3838. Reproduce the reset and engineer-assist stoppage, then identify a reliable trigger and add coverage or a fix that prevents the status from unexpectedly returning to zero.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 38/100