[Feature]: Add unit categories governing structure rotation on spawn
Open
area: sim
good first issue
- Dominant language
- Lua
- Stars
- 264
- Forks
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- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
### Describe the Feature
In the modding section on discord I have noticed many different people asking to remove structure rotation on spawn or simply finding it ugly/awkward.
There should be 2 new categories to prevent the behavior or trigger only the 90 degree rotation behavior.
### Expected Behavior
Adding this category to a unit prevents it from being rotated by StructureUnit.lua code:
https://github.com/FAForever/fa/blob/a6f714335c76cb47925c9cf5551372d71821fb24/lua/sim/units/StructureUnit.lua#L64-L67
### Screenshots
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### Additional context
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