[Bug]: Graphics option Level of Detail seems to have no effect
Open
area: graphics
type: bug
- Dominant language
- Lua
- Stars
- 264
- Forks
- 260
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
### Describe the Bug
When switching the Level of Detail settings, only setting it to extreme has a noticable effect (props stay visible for longer). Switching between Low, Medium or High seems to have no effect whatsoever.
For this setting to be useful there should be a considerable difference between low and high.
### Reproduce the bug
- Load a map, the map fa and faf props is particularly suited for this purpose.
- set the camera to a medium distance
- open the graphics menu and find the level of detail option
- switch the setting and observe the props while hitting apply
### Screenshots
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### Additional context
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