[Bug]: Can enable intel maintenance for unbuilt units
Open
type: bug
- Dominant language
- Lua
- Stars
- 264
- Forks
- 260
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
### Describe the Bug
Using UI mods or `CQUEMOV` units, you can toggle on (or off then back on) intel and it will start consuming resources.
### Reproduce the bug
Half-build a soul ripper. Turn off its stealth and turn it back on. It will start consuming 600 energy.
### Screenshots
_No response_
### Additional context
_No response_
Contributor guide
Assessment
This issue has not been assessed yet.