FAForever / FAForever/fa

[Balance Idea]: Make Aeon TMD shoot flare based on target altitude

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#6,459 0 comments 0 reactions 0 assignees View on GitHub
area: balance idea area: sim feature: anti projectile weaponry
Dominant language
Lua
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264
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260
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3d 2h
Merged PRs (30d)
21

Description

### Intended Change

Increase the muzzle velocity of the flare when fired so that it reaches the altitude of the targeted missile.

### Reasoning

Currently the flare cannot catch high flying UEF missiles since it is still tuned for older TML designs, which is unfair and unexpected gameplay-wise.
It is also nice aesthetically to break up the monotony of flare heights.

### Expected behavior

The flare can catch missiles flying at any height, just like how other TMD can intercept missiles far in the sky.

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