[Balance Idea]: Make Aeon TMD shoot flare based on target altitude
Open
area: balance idea
area: sim
feature: anti projectile weaponry
- Dominant language
- Lua
- Stars
- 264
- Forks
- 260
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
### Intended Change
Increase the muzzle velocity of the flare when fired so that it reaches the altitude of the targeted missile.
### Reasoning
Currently the flare cannot catch high flying UEF missiles since it is still tuned for older TML designs, which is unfair and unexpected gameplay-wise.
It is also nice aesthetically to break up the monotony of flare heights.
### Expected behavior
The flare can catch missiles flying at any height, just like how other TMD can intercept missiles far in the sky.
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Assessment
This issue has not been assessed yet.