FAForever / FAForever/fa

UEF TMD, Buzzkill, fails to shoot down billy nukes flying over them

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#6,080 1 comment 0 reactions 0 assignees View on GitHub
area: unit-blueprint ui: unit-stats
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Description

**Describe the bug**
UEF TMD fails to shoot down billy nukes flying over them if the missile is targeted far behind them. The TMD Is triggered to fire and tries to shoot it down, it just fails to do so.

The other non-aeon TMDs are able to shoot down billy nukes reliably, regardless of height.

This phenomenon doesn't happen with normal TML missiles either, only with billy nukes, probably because the latter flies higher in the air.

**To Reproduce**
Place a couple UEF TMDs and shoot a billy far behind them, like this:
Screenshot_226

They will be unable to hit it, I think because the shots expire before they actually make contact with the missile, but that is just a guess on my part:
Screenshot_227

**Expected behavior**
UEF TMD should be able to shoot down any billy nukes that trigger them to fire, same as the other non-aeon TMDs.

(Tested in this game: [#22275748](https://replay.faforever.com/22275748) from like min 15 onward)

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