FAForever / FAForever/fa

Hoplite animation breaks after being transported

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#6,071 1 comment 0 reactions 0 assignees View on GitHub
area: graphics type: bug
Dominant language
Lua
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Merged PRs (30d)
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Description

**Describe the bug**
Left is the broken hoplite after being transported, right is a hoplite that has never been transported.
![image](https://github.com/FAForever/fa/assets/82986251/660f8a3f-78fe-4be8-8679-c3a7c61b3efb)

**To Reproduce**
Load a hoplite into a transport then unload it.

**Expected behavior**
The animation should return to normal after being unloaded.

**Additional Context**

It's probably related to the final frame of the unfold animation, it looks exactly like the broken one ingame:
![image](https://github.com/FAForever/fa/assets/82986251/f9b0e10b-9d72-4750-9434-c49790232a4d)

I am unsure how to do it, but copying data over from the walk animation to finish off the unfold animation may be helpful.

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