Trajectory of missiles are off when there is significant terrain differences
Open
feature: tactical missiles
- Dominant language
- Lua
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- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
**Describe the bug**
In a replay:
https://github.com/FAForever/fa/assets/15778155/15c59abe-cc75-4db8-b91d-a55ad195d066
In a sandboxed environment:
https://github.com/FAForever/fa/assets/15778155/fc4b9f22-24f8-4762-af1d-9fc977334f60
Specifically the Cybran MML has trouble shooting at something that is significant higher.
**To Reproduce**
Apply an attack ground order to something that is significantly higher than the MML. It tends to overshoot.
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Assessment
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