Send Kicked-Message to the client rather than having a popup in the game-lobby (may solve issue with false full lobbies)
Open
- Dominant language
- Lua
- Stars
- 264
- Forks
- 260
- Avg merge
- 3d 2h
- Merged PRs (30d)
- 21
Description
I noticed that people that got kicked, but do not confirm the kicked dialog, still count as "in the lobby" in the faf client. So the game shows 12/12 instead of 11/12. I could not find the command that sends the info to the server that the player was kicked. Is this even a mod-able function? If not, I'd rather have the server send an IRC message or a notification to the client than having the dialog uncomfirmed forever.
Or is there a Connection-time-out that can be set solve this problem?
Just leaving this here so someone might finish it, if I'm not able to do the code.
Contributor guide
Assessment
This issue has not been assessed yet.