ExtendRealityLtd / ExtendRealityLtd/Zinnia.Unity

Ability to provide a scale origin to the TransformScaleMutator

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enhancement
Dominant language
C#
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321
Forks
36
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No merged PRs in 30d

Description

At the moment the TransformScaleMutator will only scale a Target from the center origin point.

![image](https://user-images.githubusercontent.com/1029673/55616794-8b8eb680-578a-11e9-982c-0efd94c0e4b3.png)

_Scaled only down z-axis_

![image](https://user-images.githubusercontent.com/1029673/55616938-e6c0a900-578a-11e9-9d73-f21a744667da.png)

It would be good if an optional Scale Origin GameObejct could be provided to specify a different origin point to apply the scale from.

_Scaled only down z-axis with an origin point_

![image](https://user-images.githubusercontent.com/1029673/55617025-1a033800-578b-11e9-9399-2f123b4efdc8.png)

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