ExtendRealityLtd / ExtendRealityLtd/Zinnia.Unity
Generic vector smoothing
Open
feature
w_feature
- Dominant language
- C#
- Stars
- 321
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
v3 came with really good and easy to use smoothing that isn't relying on keeping a buffer of past values. It was only [part of ObjectFollow](https://github.com/thestonefox/VRTK/blob/bf584452ff8df5f5fd71ae148b642131b5820fb7/Assets/VRTK/Source/Scripts/Utilities/ObjectFollow/VRTK_ObjectFollow.cs), while this new solution should just act on vectors.
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