ExtendRealityLtd / ExtendRealityLtd/Zinnia.Unity
Can we merge BehaviourEnabledObserver and RulesMatcher?
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enhancement
- Dominant language
- C#
- Stars
- 321
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
BehaviourEnabledObserver definitely should take a Rule instead, at which point it's very similar to RulesMatcher. Perhaps the repeated invoking can be done as a standalone component that repeatedly calls an IProcessable.Process until canceled?
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