ExtendRealityLtd / ExtendRealityLtd/Zinnia.Unity
UnityEvent fields should use camelCase
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chore
- Dominant language
- C#
- Stars
- 321
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
This brings our codebase in line with Unity's conventions (that differ from Microsoft's and therefore general C#/.NET):
PascalCase for methods, camelCase for everything else, prefixed with `_` for private fields to differentiate them from all the other camelCased ones.
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