ExtendRealityLtd / ExtendRealityLtd/Tilia.CameraRigs.XRPluginFramework.Unity
Add a guide to orient your hand model under OpenXR specification
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- C#
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Description

1. According to the OpenXR Specification,
a. the tracked position is at the palm centroid
b. its +X axis away from palm for left hand, -X away from palm for right hand
c. its +Z runs along the head line of the palm towards thumb/index finger
## Additional Context
[The OpenXR Specification: 6.3.2. Input subpaths](https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#semantic-path-reserved)
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