ExtendRealityLtd / ExtendRealityLtd/Tilia.CameraRigs.TrackedAlias.Unity

Implement easy access to the DeviceDetails PassThrough Camera options

Open
#88 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
5
Forks
1
PR merge metrics
No merged PRs in 30d

Description

When this is implemented: https://github.com/ExtendRealityLtd/Zinnia.Unity/issues/577

There should be an easy way from the TrackedAlias to just access whether the current rig has a camera and easy to turn it on/off

Probably just have it for headset right now as I don't think controllers will really offer passthrough support, but if they do then can update it accordingly because the underlying details would support it.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.