EverestAPI / EverestAPI/SpringCollab2020

Map objects/hazards that are only active when in the "background" (white block, BGToggle)

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Abandoned Request Core Gameplay TODO
Dominant language
C#
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4
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1
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No merged PRs in 30d

Description

Spinners, springs, refills, things like that...

*Requested by `SC | [SC] Hydro0#4059`*

Personal note: I'm a bit... iffy on this request. Can it be done well and communicated well in gameplay?

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