EverestAPI / EverestAPI/Everest
Map-specific Portraits.xml stays loaded after exiting map
- Dominant language
- C#
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- 516
- Forks
- 106
- Avg merge
- 4d 9h
- Merged PRs (30d)
- 5
Description
### My mods and Everest install are up to date
Yes
### I have recreated the bug with only Everest OR a minimum number of mods enabled
Yes
### Describe the bug
A map-specific Portraits.xml stays loaded after exiting map, leading to issues when portraits are used outside of maps, e.g. on the save file screen.
### Steps to reproduce
1. Enter a map with a custom Portraits.xml that changes the Madeline portrait.
2. Exit the map.
3. Open the save file screen. The portrait will be changed, or the game will crash if the xml has no Madeline portrait.
### Expected behavior
When exiting the map, the game should switch back to the global xml.
### Operating System
all
### Everest Version
4986
### Mods required to reproduce
_No response_
### Additional context
_No response_
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Assessment
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