EverestAPI / EverestAPI/Everest

Allow customizing tileset dust particles

Open
#748 2 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
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516
Forks
106
Avg merge
4d 9h
Merged PRs (30d)
5

Description

### I am planning on implementing this myself

No

### Describe your request

Vanilla uses the same dust particles when jumping off solids for all tilesets except those with a surface index of 40 (scifi tiles), which use a different one. Everest should provide some method to customize this. The fact that it's tied to surface index instead of tileset ID makes it a bit annoying, and it's unclear whether we would offer a selection of preconstructed particle types (very limiting) or allow specifying all arguments for a custom ParticleType instance (sounds messy to implement).

I will probably look into this at some point if nobody else gets to it, but I have a lot of things to do atm.

### Additional context

_No response_

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