EverestAPI / EverestAPI/Everest

Logging for invalid image files

Open
#559 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
516
Forks
106
Avg merge
4d 9h
Merged PRs (30d)
5

Description

### I am planning on implementing this myself

Probably not

### Describe your request

Currently, non-png images cause the game to crash when loading, but which images are "invalid" varies slightly between XNA and FNA, so this can sometimes go under the radar until a mod releases. Without some kind of logging for the path of the image, it can be hard to find the exact image responsible. It would be good if Everest would catch errors while loading a texture and log the path before crashing,

An example log from one such issue: https://cdn.discordapp.com/attachments/1049090266277105724/1049091972893261874/errorLog.txt

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.