EverestAPI / EverestAPI/Everest
A .meta.yaml attribute to unlock the next map in the campaign without having to complete the map that has it
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- C#
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Description
Currently every standalone map has to be put in a separate campaign to be playable without having to complete any other maps, causing some unnecessary clutter in the map list. I propose an Everest attribute for a map's .meta.yaml file that will unlock the next map in the campaign the map is in automatically (or do nothing if it's the last map in it). That way a creator could put all their standalone maps in one campaign, put that attribute in every map in it and they'll all be unlocked from the get go on any file. Perhaps assist skip could be used to achieve this?
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