EverestAPI / EverestAPI/Everest

Add Entity collision extensions that use "TrackIfNeeded" methods

Open
#1,164 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
516
Forks
106
Avg merge
4d 9h
Merged PRs (30d)
5

Description

### I am planning on implementing this myself

No

### Describe your request

Modder QOL. Plenty of collision check methods in `Entity` use the `Tracker` directly, which crashes if an `Entity` tries to use these to check collisions against untracked `Entity` or `Component` types.

### Additional context

_No response_

Contributor guide

Open the contributing guide

Research direction

Start by locating the Entity collision-check methods that access Tracker directly, then review the existing TrackIfNeeded methods and related collision extensions. Done means the relevant collision checks can handle untracked Entity and Component types without crashing; validate the behavior against both tracked and untracked cases.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
58/100

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