EuclidStellar / EuclidStellar/Sepentia-ChessEngine

use threadpooling to optimse multiprocessing

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#3 0 comments 0 reactions 0 assignees View on GitHub
enhancement good first issue help wanted
Dominant language
Python
Stars
27
Forks
1
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points and has no body. Start by locating the engine's multiprocessing implementation and determine how thread pooling would interact with search and worker lifecycles; done should be defined by a specific, measured optimization without changing chess results.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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