Etheirys / Etheirys/XAT

XAT : Feature Request : Scripted - Console based compiling?

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Dominant language
C#
Stars
84
Forks
18
PR merge metrics
No merged PRs in 30d

Description

I'm currently working on a project that has a BUNCH of animations that need to be compiled, and I love being able to use the XAT editor, however, it takes my nearly an hour to compile everything for my animation pack, because I have THAT many.

Is there a way to have some sort of console command or a way to build a script so that it can batch compile a bunch of pap files / animations?
I have multiple pap files
each pap file has there own specific animation depending on ID

This alone would save my Sanity!! I've gone through this task soo many times, its starting to burn me out, lol...

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by examining the XAT editor's existing animation compilation workflow and the application's console entry point, if one exists. Define how multiple PAP files and their ID-specific animations should be selected and compiled without the editor; done means a repeatable console command or script can batch compile the requested files.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
cli, tooling
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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