EngineHub / EngineHub/WorldGuard

[Paper 1.21.7] Legacy PlayerLogihnEvent Detected

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#2,216 2 comments 0 reactions 0 assignees View on GitHub
status:pending type:bug
Dominant language
Java
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Description

### WorldEdit Version

FastAsyncWorldEdit-Paper-2.13.1-SNAPSHOT.jar (but it's not linked of this issue)

### WorldGuard Version

bukkit-7.0.13

### Platform Version

Paper version 1.21.7-8-main@6e021c8 (2025-06-30T18:06:02Z) (Implementing API version 1.21.7-R0.1-SNAPSHOT)

### Confirmations

- [x] I am using the most recent Minecraft release.
- [x] I am using a version of WorldEdit compatible with my Minecraft version.
- [x] I am using a version of WorldGuard compatible with my Minecraft version.
- [x] I am using the latest or recommended version of my platform software.
- [x] I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- [x] I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

### Bug Description

When I'm joining my Paper 1.21.7 Server, it says WorldGuard use deprecated `PlayerLoginEvent`.

![Image](https://github.com/user-attachments/assets/b9df8da2-1760-4ff9-8d25-6b6dc9cd252b)

### Expected Behavior

It should works

### Reproduction Steps

1. Create Paper 1.21.7 Server
2. Upload WorldGuard into your Server
3. Join your Server

### Optional WorldGuard-Report

https://paste.enginehub.org/1Ngc_zC-j.report

### Anything Else?

_No response_

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

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