EngineHub / EngineHub/WorldGuard

More regionstypes Syncronized with Worldedit. (cylinder, Sphere, etc)

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#2,032 2 comments 3 reactions 0 assignees View on GitHub
status:pending type:feature-request
Dominant language
Java
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Description

### The Problem

I cannot create Sphere regions or cylinder regions or everything else

### A Solution

After all, you need Worldedit at Worldguard to create regions.

So it would be better if they updated the Cuboid and Polygon, it's been around for ages... the other things have gradually been added to worldedit.
Then why didn't the developers of worldguard adapt this or synchronize it as a selection method..

This would also be easier for future players if they select a region using //sel cyl from worldedit and then create it using /rg define name. But no, it will only work with Cuboid and Poly..
I think this is long outdated and the Worldguard devs should include the other selection modes.

Example:
Player Types: **//sel cyl** and creates an area..
After it he should type **/rg def name**

But for now Region creation works only with cuboid and Poly selections of worldedit.
But worldedit has more as just poly and cuboid selection it has cylinderselection, Sphereselection and others...
Please UPDATE THIS!!

THanks!

### Alternatives

_No response_

### Anything Else?

_No response_

Contributor guide

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