EngineHub / EngineHub/WorldGuard

allow-portal-anywhere not working

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#1,821 1 comment 0 reactions 0 assignees View on GitHub
status:pending status:upstream type:bug
Dominant language
Java
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Description

**Versions**

WorldEdit version: FastAsyncWorldEdit-664

WorldGuard version: WorldGuard 7.0.5

Platform version: PaperSpigot 1.16.5

**Describe the bug**

**To Reproduce**

1. Create a nether portal anywhere with WorldEdit.
2. Go to plugins/WorldGuard/config.yml
3. Search for ''allow-portal-anywhere: false''
4. Set allow-portal-anywhere: false to allow-portal-anywhere: true.
5. Reload the server or the WorldGuard.
6. Join the server and break the block next to the portal.

**Expected behavior**

What should happen is the nether portal not breaking due to the setting above enabled, in earlier versions of WG it worked as intended, when players removed blocks next to NETHER_PORTAL, the portal wasn't breaking.

**Screenshots**

Not applicable, easy to test and reproduce

**Additional context**

Nope, happy to include more info if requested

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

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