EngineHub / EngineHub/WorldGuard
Option to teleport to player spawn on void falling
Open
status:pending
type:feature-request
- Dominant language
- Java
- Stars
- 938
- Forks
- 671
- PR merge metrics
- No merged PRs in 30d
Description
**Is your feature request related to a problem? Please describe.**
teleport-on-void-falling doesn't help a player who falls into the void in the End in most cases. (It also leaves them to fall forever even if disable-void-damage is false.)
**Describe the solution you'd like**
Add a setting that allows players to be sent to their spawn point when falling into the void. This would trigger if teleport-on-void-falling is disabled or unsuccessful.
**Describe alternatives you've considered**
Player could also be sent to the current region's spawn or teleport point, if exists.
Contributor guide
Assessment
This issue has not been assessed yet.