EngineHub / EngineHub/WorldGuard

Option to teleport to player spawn on void falling

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#1,793 1 comment 0 reactions 0 assignees View on GitHub
status:pending type:feature-request
Dominant language
Java
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No merged PRs in 30d

Description

**Is your feature request related to a problem? Please describe.**
teleport-on-void-falling doesn't help a player who falls into the void in the End in most cases. (It also leaves them to fall forever even if disable-void-damage is false.)

**Describe the solution you'd like**
Add a setting that allows players to be sent to their spawn point when falling into the void. This would trigger if teleport-on-void-falling is disabled or unsuccessful.

**Describe alternatives you've considered**
Player could also be sent to the current region's spawn or teleport point, if exists.

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