EngineHub / EngineHub/WorldEdit
Specify how the convex select mode is meant to work, to fix edge cases
Open
status:accepted
type:feature-request
- Dominant language
- Java
- Stars
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- Avg merge
- 6h 57m
- Merged PRs (30d)
- 1
Description
### The Problem
Currently the convex selection mode is complicated, and not documented in _exactly_ how it's meant to work. There are inconsistencies/oddities in the behaviour, but that's just "how it's always worked."
### A Solution
If we come up with a strict specification, we'll be able to ensure that behaviour keeps to that spec.
### Alternatives
_No response_
### Anything Else?
_No response_
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