EngineHub / EngineHub/WorldEdit
//count command should respect block limits
- Dominant language
- Java
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Description
### The Problem
Currently, the `//count` command does not respect block limits. This is fine for smaller counts, but executing the command over a very large region can create serious performance issues, and in some cases crash the server.
### A Solution
It would be nice if the `//count` command respected block limits imposed on other world edits.
### Alternatives
Currently, disabling access to the `//count` command is a workaround.
It could be possible to have a separate block limit for the //count command, but this may add extra complexity which is not needed.
### Anything Else?
Complex counts in particular can be extremely taxing.
For example `//count dirt` has less of a performance impact than `//count air,dirt,sand,water`.
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Assessment
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