EngineHub / EngineHub/WorldEdit
Per-world session storage in single-player
Open
platform:fabric
platform:neo-forge
status:accepted
type:feature-request
- Dominant language
- Java
- Stars
- 3.5k
- Forks
- 960
- Avg merge
- 6h 57m
- Merged PRs (30d)
- 1
Description
### The Problem
Session storage is shared between all single-player worlds at the moment. This can cause issues in the future, e.g. if we start tracking history on-disk, it should be per-world and not for the whole game.
### A Solution
Store sessions in `worldname/worldedit/sessions`.
### Alternatives
_No response_
### Anything Else?
_No response_
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Assessment
This issue has not been assessed yet.