EngineHub / EngineHub/WorldEdit

Add command for applying bonemeal to a selection

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#1,747 2 comments 0 reactions 0 assignees View on GitHub
status:pending type:feature-request
Dominant language
Java
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Description

### The Problem

I like to make large structures, like walls, out of mushrooms (mushrooms, not mushroom blocks). I plant the mushrooms by hand or with WorldEdit, and then go back and apply bonemeal to them manually. There have been other times I've needed to apply bonemeal to a large area, too, but I don't remember the reasons.

### A Solution

A command to apply bonemeal to a WorldEdit selection.

### Alternatives

I could implement this as a Bukkit plugin using the WorldEdit API, but I feel this may benefit a large sum of users, including those of Fabric and Forge, which I have no experience with.

### Anything Else?

_No response_

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