EngineHub / EngineHub/WorldEdit
Add command for applying bonemeal to a selection
- Dominant language
- Java
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Description
### The Problem
I like to make large structures, like walls, out of mushrooms (mushrooms, not mushroom blocks). I plant the mushrooms by hand or with WorldEdit, and then go back and apply bonemeal to them manually. There have been other times I've needed to apply bonemeal to a large area, too, but I don't remember the reasons.
### A Solution
A command to apply bonemeal to a WorldEdit selection.
### Alternatives
I could implement this as a Bukkit plugin using the WorldEdit API, but I feel this may benefit a large sum of users, including those of Fabric and Forge, which I have no experience with.
### Anything Else?
_No response_
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