EngineHub / EngineHub/WorldEdit

When setting/pasting/etc., blocks are missing or partially connected (NOT default states)

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#1,396 18 comments 0 reactions 0 assignees View on GitHub
status:accepted type:bug
Dominant language
Java
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Description

**Versions**

WorldEdit version: build 5093
Platform version: Spigot 1.16.1

**Describe the bug**

The block states of wall , glass panes and fences are not maintained when copied , then flipped and pasted

**To Reproduce**

1. ... select pos1 and pos2
2. ... //copy
3... //flip
4... //paste
**Expected behavior**

expect to have a mirrored block state of the blocks and connectivity maintained

**Screenshots**

![2020-06-27_14 06 58](https://user-images.githubusercontent.com/22108822/85929963-aa450580-b886-11ea-8436-9a6cea3d7082.png)
![2020-06-27_14 07 06](https://user-images.githubusercontent.com/22108822/85929964-ab763280-b886-11ea-8df2-42cd997a979a.png)
**Additional context**

Contributor guide

Open the contributing guide

Assessment

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