Enet4 / Enet4/10xSprintMaster

Game is too difficult

Open
#3 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Rust
Stars
6
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Difficulty depends on how many months have passed and how much technical debt the project has. It gets rather unbearable after some time, to the point that the end game condition might even be unreachable.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the game’s difficulty and end-game condition logic, then determine how elapsed months and technical debt affect progression; done means the late game remains challenging while the end-game condition is reachable.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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