Elytrium / Elytrium/LimboReconnect
suggestion: add that the player can be sent to the hub
Open
- Dominant language
- Java
- Stars
- 63
- Forks
- 26
- PR merge metrics
- No merged PRs in 30d
Description
With the release of the new limbohub plugin I had the idea that instead of sending the server to an empty world or a schematic where you can't move, why not send it to limbohub while waiting to reconnect to the server?
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