Can't change players count via other plugin. Maybe API? + You have small bottleneck
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- Java
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Description
Described the problem here:
https://github.com/PaperMC/Velocity/issues/1624
Maybe, if it can't be fixed, you'll add API to say FastMOTD take value which was set via FastMOTD API?
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Also, btw, you have some small bottleneck:
Don't do any math operations if value is constant. Do it only for dynamic values.
You have `+` `*` `+` `/` on each ping, it's strongly bad ☠️
Also update your benchmarks after fixing this one ^
And find similar redundant excessive calculations
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