EECS448-KitchenUtensils / EECS448-KitchenUtensils/DefinitelyNotProject3
End of Game Detection
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Project 3
Project 4
wontfix
- Dominant language
- C#
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
The GameModel should provide a way to detect end of game conditions. Checkmate and king capture are the two ways to remove a player from a game. Once both players on a team (1 and 3 for team A, 2 and 4 for team B) are removed, the other team wins. As a further note, unlike normal chess, this variant of 4-player chess allows players held in checkmate to be returned to play if the threat to the king is removed.
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