EECS448-KitchenUtensils / EECS448-KitchenUtensils/DefinitelyNotProject3

End of Game Detection

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#16 1 comment 0 reactions 1 assignee Claimed by @twalenczyk View on GitHub
Project 3 Project 4 wontfix
Dominant language
C#
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Description

The GameModel should provide a way to detect end of game conditions. Checkmate and king capture are the two ways to remove a player from a game. Once both players on a team (1 and 3 for team A, 2 and 4 for team B) are removed, the other team wins. As a further note, unlike normal chess, this variant of 4-player chess allows players held in checkmate to be returned to play if the threat to the king is removed.

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