EDCD / EDCD/EDMarketConnector

Frontier isn't localising Suit names above Grade 1

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bug Odyssey
Dominant language
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Description

Ref: https://forums.frontier.co.uk/threads/elite-dangerous-market-connector-edmc.548869/post-9189160

My guess is that if playing in English the 'name' is the same as 'locName' and not symbol-based, but in any other language the 'name' suddenly is the symbol one. So perhaps we should just always be using the locName, if it's set.

e.g. $UtilitySuit_Class1_Name for name.

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the issue with Elite: Dangerous running in a non-English language, using the forum report as the behavioral reference. Trace how Frontier suit names above Grade 1 are selected and compare the name and locName values; done means localized suit names consistently use the intended localization value.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
localization
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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