Frontier isn't localising Suit names above Grade 1
- Dominant language
- Python
- Stars
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- 182
- Avg merge
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- Merged PRs (30d)
- 1
Description
Ref: https://forums.frontier.co.uk/threads/elite-dangerous-market-connector-edmc.548869/post-9189160
My guess is that if playing in English the 'name' is the same as 'locName' and not symbol-based, but in any other language the 'name' suddenly is the symbol one. So perhaps we should just always be using the locName, if it's set.
e.g. $UtilitySuit_Class1_Name for name.
Contributor guide
Research direction
Start by reproducing the issue with Elite: Dangerous running in a non-English language, using the forum report as the behavioral reference. Trace how Frontier suit names above Grade 1 are selected and compare the name and locName values; done means localized suit names consistently use the intended localization value.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- localization
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100