Edit -> Copy looks strange when "disabled"
- Dominant language
- Python
- Stars
- 1.3k
- Forks
- 182
- Avg merge
- 1m
- Merged PRs (30d)
- 1
Description
**Please complete the following information:**
- Version 5.0.2
- OS: Windows 10
- OS Locale: English
**Describe the bug**
Dark theme "Edit->Copy" option looks strange when "disabled" due to overall EDMC state (no cmdr name and other data)
**To Reproduce**
1. Start EDMC with the latest journal which doesn't contain loadgame event (eg you just start the game up to the main menu and then exit it).
2. Start EDMC with dark theme.
3. Click Edit and check the look of "disabled" copy option which is kind of distorted.
**Expected behavior**
Standard disabled (bright coloured text) look.
**Screenshots**
Included "disabled" and "enabled" copy looks.


Contributor guide
Research direction
Reproduce the dark-theme state described in the issue by launching EDMC with a journal lacking a loadgame event and opening Edit. Trace the disabled Copy menu rendering in the desktop UI; done means the disabled item has the standard bright-coloured disabled appearance without affecting the enabled state.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- desktop
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100