E3SM-Project / E3SM-Project/scream

Workspace optimization for GPU

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#2,019 1 comment 0 reactions 1 assignee Claimed by @jgfouca View on GitHub
enhancement help wanted performance priority:medium
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Description

If the ATMBufferManager has more space available than a process needs, then a process's WorkspaceManager ought to increase its overprovision factor to use that space. This would speed up the process in the case that league_size > num_(physically placeable)_teams.

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