E3SM-Project / E3SM-Project/scream
Workspace optimization for GPU
Open
enhancement
help wanted
performance
priority:medium
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- 79
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- 54
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Description
If the ATMBufferManager has more space available than a process needs, then a process's WorkspaceManager ought to increase its overprovision factor to use that space. This would speed up the process in the case that league_size > num_(physically placeable)_teams.
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