E3SM-Project / E3SM-Project/scream
PD remapper team size with np4 phys grid (not std-config pg2)
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Description
File components/scream/src/dynamics/homme/physics_dynamics_remapper.cpp , line 417, crusher required this change, which is suboptimal. A more optimal somution needs to be found.
```
#ifdef KOKKOS_ENABLE_HIP
const int team_size = std::min(256, std::min(128*m_num_phys_cols,32*(concurrency/this->m_num_fields+31)/32));
#endif
```
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