Creating a game
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- Dominant language
- TypeScript
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Description
After enough people are waiting in the lobby, we can call a function to create a game. This function will generate a UUID for the new game using the database and redirect all users to the appropriate http URL. We the assign users to it in an object specific to the game ID. We then create the main chatroom and assign that to a similar object (create chatroom with database as well for UUID).
This game ID and chatroom ID are used to determine which clients should receiver which messages.
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