Multiple chatrooms, multiple games
Open
- Dominant language
- TypeScript
- Stars
- 5
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Multiple games running at once should be supported, thus different clients connected to different games will receive different information from the server.
In any given game, multiple chats can be created. A tab system should be incorporated to support this.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.