Druffl3 / Druffl3/TerminalCppGames
Optimise code to avoid multiple loops
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good first issue
help wanted
- Dominant language
- C++
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Description
The point of snakegame.cpp was to understand the application of 2D-Arrays and Doubly-Linked list to solve real-development issues. Which is sort of the point of this repo. To understand "application" of DSA by making terminal games.
Now, the challenge will be to optimise the code.
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