DrInfy / DrInfy/sharpy-sc2

Void Rays are losing DPS because they stutter step

Open
#25 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Python
Stars
79
Forks
35
PR merge metrics
No merged PRs in 30d

Description

Measure dps when stutter stepping and calculate much dps is lost by stuttering and how much the voidray can move while doing so.

Void rays should still move when they are in a bad position, but they should only reposition when a clearly better position is available in order to maximize damage.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the Void Ray movement and attack or stutter-stepping behavior in the bot, then measure DPS loss and movement distance during stutter stepping in StarCraft II. Compare those measurements with the requested repositioning behavior and define a test or reproducible scenario showing when movement preserves damage and when a clearly better position is available.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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