Doubi88 / Doubi88/Only60Seconds

[FEATURE] Add a monster

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Dominant language
GDScript
Stars
1
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Add a basic monster, that walks straight and turns around when it hits a wall. During time travel, it must go the same path it went before, backwards, including "falling" pack up on platforms where it fell down before.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading the existing time-travel and platform-collision behavior to understand how movement history is represented. Done means a basic monster walks straight, reverses at walls, and retraces its prior path backward during time travel, including falls and returns to platforms.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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