Dimillian / Dimillian/Evergrow
[FEATURE] Compare multiple items at once
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- Dominant language
- TypeScript
- Stars
- 138
- Forks
- 22
- Avg merge
- 5h 55m
- Merged PRs (30d)
- 46
Description
This is mostly for the rings and for those items that need to be "swapped" at once. For the rings is maybe easier, for the other scenario I don't know if there's a problem with the UX.
Rings
I'm over a ring and I want to compare it against the two one I have equipped to see if it can improve my stats dependng on the one I'm swapping to
Multiple objects
Let's say I have equipped a 2h staff and I need to understand if a wand + orb would make my equip better. How can it be implemented?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified in the issue. Start by locating the existing ring and equipment comparison flow, then clarify the UX for comparing one ring with both equipped rings and a two-item wand-plus-orb combination. Done should mean both multi-item comparison cases are implemented with an agreed interaction and verified in the relevant game UI.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100