Die4Ever / Die4Ever/mods4ever-web
different message for AutoShot damage type
- Dominant language
- Python
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Description
AutoShot is only used by the auto turrets, it seems like the game blames the player for these but that's not always correct
```
INFO: Generating message for event: {'type': 'PawnDeath', 'victim': 'The Merchant', 'victimBindName': 'DXRNPCs1', 'killerclass': 'JCDentonMale', 'killer': 'Jehuty 3', 'dmgtype': 'AutoShot', 'PlayerName': 'Jehuty 3', 'map': '03_NYC_AIRFIELDHELIBASE', 'mapname': 'NYC - Helibase', 'mission': '3', 'TrueNorth': '49152', 'PlayerIsFemale': 'False', 'GameMode': 'Normal Randomizer', 'newgameplus_loops': '0', 'loadout': 'No Pistols', 'location': '-7930.312988,4269.861816,127.800003'}
INFO: Tweeting 'The Merchant was filled with holes by Jehuty 3 in NYC - Helibase (Mission: 03)
Position: -7930.313, 4269.862, 127.8
Seed: 94592, flagshash: 848634688
#DeusEx #Randomizer #VanillaMadder v1.9.0.3'
```
https://twitter.com/DxRandoActivity/status/1526773562366902274
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