Die4Ever / Die4Ever/deus-ex-randomizer
check class of topmost window to disable realtime counter
- Dominant language
- UnrealScript
- Stars
- 130
- Forks
- 13
- Avg merge
- 7m
- Merged PRs (30d)
- 2
Description
so keeping the game paused doesn't hurt your score, can maybe just check for subclasses of the persona screen
But maybe this ruins using our leaderboard for speedruns, unless speedrun mode disables this
Contributor guide
No contributing guide indexed for this repository
Research direction
No file or test is named. Start by locating the realtime counter and the topmost-window or Persona screen handling in the UnrealScript project, then reproduce the paused-game case and examine the leaderboard and speedrun-mode implications. Done means the counter behavior is defined for paused gameplay without undermining speedrun leaderboards.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unreal-engine
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100