Die4Ever / Die4Ever/deus-ex-randomizer

increase weapon stats range for default settings?

Open
#482 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
UnrealScript
Stars
130
Forks
13
Avg merge
7m
Merged PRs (30d)
2

Description

but at the high end it stops mattering, best to keep them centered on the edge of balanced

some way to increase variety in weapon stat randomization would be nice though

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Start by locating the weapon stat randomization and default-settings handling, then clarify what wider range and balance target are intended; done should produce more varied default weapon stats without undermining balance.

Written by the indexing model from the issue text.

Assessment

Tech stack
unreal-engine
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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