DescentDevelopers / DescentDevelopers/Descent3
[Runtime Issue]: Mercanary M4 - Airlock door back face is anomal half-split lit
- Dominant language
- C++
- Stars
- 3k
- Forks
- 285
- PR merge metrics
- No merged PRs in 30d
Description
### Build Version
67244d953588c8c63baa17c150076153c526258b
### Operating System Environment
- [x] Microsoft Windows (32-bit)
- [x] Microsoft Windows (64-bit)
- [x] macOS
- [x] Linux (specify distribution and version below)
### CPU Environment
- [x] x86 (32-bit Intel/AMD)
- [x] x86\_64 (64-bit Intel/AMD)
- [x] ARM (32-bit)
- [x] ARM64 (64-bit; sometimes called AArch64 or Apple Silicon)
- [x] Other (RISC V, PPC...)
### Game Modes Affected
- [x] Single player
- [x] Anarchy
- [x] Hyper-Anarchy
- [x] Robo-Anarchy
- [x] Team Anarchy
- [x] Capture the Flag
- [x] Bounty
- [x] Entropy
- [x] Hoard
- [x] Monsterball
- [x] Cooperative
### Game Environment
Mercenary Mission 4: Alien Planetoid - Zeta Aquilae System
### Description
Airlock doors back face is anormal half-split lit

### Regression Status
I don't know
### Steps to Reproduce
- Start Mercenary Mission 04
- Shoot the airlock and enter it
- Now have a look at both doors
Contributor guide
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Assessment
This issue has not been assessed yet.